Story
Morant is the story's starting point: here Lorist spent ten years as a Dawn Academy cadet before Sedekamp and Patt tracked him down (ch 41, 45). A cosmopolitan trade hub where many gods are worshipped and a huge statue and temple of Sigwa — God of the Sun, of Light, of War — stand; small wonder it is called the City of Temples. Seven of the continent's ten best academies are here, hence its fame as the City of Academies.
The city is run not by the Union Council but by the City Chancellery in the Central district, whose head is appointed for five years with an assessment by a City Council of quarter representatives. Morant remains for Lorist an image of an 'earthly paradise' and a distant home longed for by those gone north; in the later volumes House Norton's trade war with the Trade Union reaches here as well.