Bael
- Race / Rank
- Demon Lord, Rank 1 (former true-ancestor vampire)
- Faction
- Above factions; nominal head of the Crescent Alliance Army
- Title
- Great Demon Lord; 'reincarnation of Angolmois'
- Weapon
- Demon-breaking greatsword (eleven dragon-tribe spells); the Sword of Bael
- Age
- About 5,000 years
- Status
- Dead — killed collectively at Walpurgis Night (ch 271)
Deskripsi
**The Final Boss (Prologue)** — In the dungeon-RPG *Dungeon Attack* — the game whose world the protagonist is reborn into — Bael is the last enemy: the Great Demon Lord whose 120-floor labyrinth on the human continent no army had ever breached. He is the wall that gives the game its brutal reputation; the player Lolita Mundus needed seventeen playthroughs, some five thousand hours, and eighty-nine bad endings before finally driving a greatsword through his heart. Even dying, Bael calls it 'not a bad life' — born a lowly demon, he conquered the whole Demon Realm and reached for the world of men.
**A Lowborn Who Seized the Summit** — Bael was not born to power. In the barren Demon Realm, where the strong simply ate more, he clawed upward by killing without end — slaughtering a starving mother and child over a scrap of bread, cutting down a preacher who begged for peace. Over a five-thousand-year life he climbed from the lowest rung to Rank 1, the undisputed apex of the seventy-two Demon Lords, hailed as the Great Demon Lord and 'the reincarnation of Angolmois.' By the time of the story he is a being other Demon Lords cannot even meet in the eye; they bow not out of respect but to escape the raw terror of his gaze.
**The War-Worshipper's Curse** — Bael believes life's only meaning is struggle, and that the demon race declined precisely because war faded from it. Yet his very strength damned him: no opponent could threaten him, and an existence without struggle is a slow death. Worse, a question haunted him — if he himself were to die meaninglessly, what meaning could the countless lives he had devoured ever hold? An unworthy death was, to him, unforgivable. So he set out to find a death worthy of him: someone stronger, wiser, nobler, who could grow worthy enough to kill him.
**The Great Schism (the buried crime, ch 268-271)** — Around eighteen hundred to two thousand years ago, during the 2nd Crescent Alliance campaign, the unified demon host under Barbatos, Marbas and Paimon was carving through the human kingdoms — and certain victory loomed, a single throne under one Demon Lord. Bael did not want that peace. He personally severed the army's supply line and killed the three quartermaster Demon Lords, staging it as a human knight-raid; eighty thousand soldiers starved without ever drawing a blade. The unbreakable army fractured into the Plains, Neutral and Mountain Factions. To keep them at each other's throats he then invented the formal ranking system, hoping wounded pride would breed endless rivalry. He let Agares' rebellion fester and Paimon's schemes run, constantly goading the Demon Lords to rise against him — waiting, for two thousand years, for one of them to grow strong enough to kill him.
**The Death He Longed For** — At a Walpurgis Night feast (ch 268), the weakest Demon Lord, Rank 71 Dantalion, accuses Bael to his face of the three crimes and reveals the buried truth of the supply line. Bael laughs — at last, after two thousand years, someone has seen through him — and gladly accepts the declaration of war. Forty-seven Demon Lords and Dantalion's hidden army (Death Knights, wyverns, golems, mage-lords) close the trap. Bael fights gloriously and nearly wins, but Dantalion robs him even of the death he craved: he is butchered piece by piece by every Demon Lord's hand — Barbatos, Paimon, Gamigin, finally Vassago landing the last cut — so that no single 'hero' can claim him. Dantalion whispers that a dog's death suits a dog, and that the eternal war Bael dreamed of will, ironically, only begin once he is gone. His ruined corpse becomes the founding myth of a new, unified Crescent Alliance.
**His Sword and His Legacy** — Bael wields a 'demon-breaking' greatsword forged with all eleven unique spells of the eleven dragon tribes: the red dragon's *Wolcheon* cleaves anything that counts as a 'weapon,' the blue dragon's *Hwarakcheon* severs any 'mana,' the white dragon's spell force-unsummons creatures. Though a poor sorcerer, he can detonate raw mana with the force of grand magic, and his mantle nullifies nearly all spells. The Sword of Bael — able to behead a Demon Lord in one stroke and to resize itself to its wielder — passes after his fall to Daisy, the adoptive daughter and bodyguard Dantalion raises as a hero, who carries it into the wars that follow.
Personality
Bael is a war-worshipper to the marrow: he holds that struggle is the sole meaning of existence and that the demon race rotted the moment war left it. He speaks in lofty, archaic cadences, addresses himself as 'this one,' and treats lethal combat as the highest courtesy — telling the purest warriors he loves them even as he kills them. Beneath the grandeur lies a profound emptiness. Having grown too strong to be threatened, he is sick of worship and titles like 'reincarnation of Angolmois,' and is tormented by the thought that a meaningless death would void the meaning of everyone he ever devoured. That single obsession — to die at the hands of someone worthy — drives every hidden cruelty of his two-thousand-year scheme. When Dantalion finally sees through him, Bael's reaction is not fear but joyous, almost tender gratitude; his last fury comes only when Dantalion sneers that his death holds no value at all.
Powers
Born the lowest of demons, Bael fought his way to Rank 1 over five thousand years and stands as the single strongest Demon Lord — a warrior whose mere gaze freezes other Demon Lords with terror. His greatsword is forged with all eleven unique spells of the eleven dragon tribes: the red dragon's *Wolcheon* cleaves anything that qualifies as a 'weapon' (including a foe's own body), the blue dragon's *Hwarakcheon* severs all 'mana,' and the white dragon's spell force-unsummons creatures, making it the perfect counter to summoners like Barbatos. Though a crude sorcerer, he can release raw mana with the destructive force of grand magic, and his anti-magic mantle nullifies nearly every spell — at the cost of sealing his own. In the game he counters physical attacks with red-dragon magic and magical attacks with blue-dragon magic, swapping to a mantle-shed pattern only against mass summons; defeating him reliably demands exploiting that one opening. It took forty-seven Demon Lords acting in concert, a perfectly sequenced battle plan and Dantalion's deceptions to bring him down.
Role in the Story
Bael frames the entire saga. As the game's final boss he sets the stakes the protagonist remembers; as the hidden architect of the great schism he is the reason the Demon Lords are fractured into Plains, Neutral and Mountain Factions, and the reason the Crescent Alliance keeps failing — the secret on which Dantalion builds his rise. The Walpurgis Night arc (ch 268-274), in which the weakest Demon Lord topples the strongest, is Dantalion's defining triumph and the hinge from the 'age of myth' into the 'age of intrigue.' Bael's collective execution is staged so that no rival can become a hero, and his corpse is recast into propaganda founding a new, unified Crescent Alliance under Dantalion's design. His greatsword, inherited by Daisy, carries his shadow into every war that follows.
Linimasa
- Bab 1
As the final boss of *Dungeon Attack*, Bael is slain in his 120-floor dungeon; dying, he calls it a worthy end and 'not a bad life.'
- Bab 2
The game frame is revealed: beating Bael took the player seventeen playthroughs and roughly five thousand hours.
- Bab 74
Bael appears in person at a gathering; the Demon Lords avert their eyes in dread, and he hits Dantalion with an unknown skill, taking interest in him.
- Bab 268
At Walpurgis Night, Dantalion accuses Bael of three crimes and exposes that Bael himself cut the 2nd campaign's supply line; Bael laughs and welcomes the war.
- Bab 269
Bael confirms he engineered the great schism and the ranking system to seek a worthy death; he cripples Barbatos and tears out her heart.
- Bab 270
Forty-seven Demon Lords and Dantalion's hidden army assault him round after round; Bael withstands brawlers, golems, mass magic and a wyvern suicide-dive.
- Bab 271
The trap closes; Bael is disarmed and killed slowly by every Demon Lord's hand, Vassago striking last — denied even the worthy death he craved.
- Bab 273
Standing on Bael's corpse, Dantalion brands him the arch-traitor and turns his death into the founding myth of a new, unified Crescent Alliance.
- Bab 274
Bael's leaderless legion melts within two months; with him gone, his ranking system is abolished and the factions consolidate power.
Hubungan
- DantalionSlayer / final adversary
Rank 71 Dantalion orchestrates the Walpurgis Night coup that ends Bael; Bael acknowledges him as a true adversary, but Dantalion denies him a worthy death on purpose.
- DaisyHeir to his sword
After his fall the Sword of Bael recognises Daisy as its wielder; she carries it into the wars that follow.
- BarbatosVictim of his betrayal
Bael secretly destroyed her 2nd-campaign army by cutting its supply line; she strikes the first blow in the coup.
- PaimonManipulated protege
He funded her dream of human-demon coexistence only to provoke rivalry; the one Demon Lord he thought might see through him.
- VassagoFollower who deals the last blow
Long seen as Bael's toady; forced to deliver the killing cut to shed the suspicion of being his ally.
- AgaresRebel he let fester
Rank 2 'butcher' whose rebellion Bael deliberately refused to mediate, feeding the chaos he wanted.