Wiki · Throne of Magical Arcana
271 articles · automatically extracted from chapters
Copper Coronet
A pub in the Aderon district of Aalto, run by Cohn.
Corella
A brave, stern warrior who fights alongside Lucien and later supports him against suspicion.
Count Vlad
A powerful vampire lord and Great Kindred Count who rules dwarf villages through fear.
Cuttlefish That Loves Diving
A prolific web novel author, the writer of Throne of Magical Arcana.
Danisos
The Primordial Dragon of Time and Luminosity, a legendary being who commands time and space.
Dark Mountain Range
A formidable natural barrier of steep cliffs and treacherous trails.
Demiplane
Isolated pocket dimensions created by legendary sorcerers from their Cognitive Worlds.
Donald
An influential Level Nine Arcanist and Ninth-Circle Sorcerer on the Highest Council.
Donnie
A socially awkward but loyal apprentice encouraged by his growing magical abilities.
Doris
A mermaid princess and one of the seven sea generals serving under Harex.
Doro
An arrogant, talking owl who serves as messenger and spy for the sorcerer Smile.
Douglas
A prominent archmage and master of mathematics and arcane theory in the Union of Sorcerers.
Dracula
One of the most powerful and ancient vampire princes, known as the Prince of Darkness.
Dubenal
A cunning Prince among the werewolves, known for his strategic mind and formidable combat abilities.
Duchy of Calais
A territory rich in history and political intrigue, governed by the legendary Grand Duke Yourcenar.
Duchy of Orvarit
A powerful and influential territory governed by the Orvarit family, deeply tied to the Church and the Congress of Magic.
Duke James
An influential noble of Holm allied with the liberal faction, championing the kingdom's progressive vision.
Durago
A knight squire whose minor role highlights the tensions and social dynamics among squires.
Edwyn Brook
A legendary arcanist known as the "Emperor of Control," celebrated for his groundbreaking work in electromagnetic theory.
Elena
A receptionist at Sparkling Flame, a building used by the Musicians' Association in Aalto.
Ell
A struggling deity who evolves into the God of Revival, Fertility, and Redemption.
Elsinore Lake
A serene, rumored-to-be-enchanted lake that serves as a picturesque setting for important events.
Erdo Peninsula
A strategic peninsula contested between the Angornorma Empire and the indigenous Barril people.
Eric
A competent administrator in the Congress of Magic who guides Lucien Evans early in his journey.
Erica
The Master of Transformation, a high-ranking Congress member skilled in shapeshifting and illusion magic.
Eudora
An aging witch obsessed with youth who conducts cruel experiments on unwilling victims.
Felicia Hayne
A dedicated and ambitious music student from a noble family, once tutored by Mr. Victor.
Felipe
A brilliant, cold necromancer of the Congress of Magic, on the Church's Cleansing List for defying religious authority.
Fernando Brastar
The "Lord of Storm," a legendary archmage and founder of the School of Thermodynamics.
Ferragond
A powerful druid and leader of Nature's Abhorrence, fiercely loyal to nature and hostile to humanity.
Finks
Legendary sphinx leader who united the sphinx tribes and ushered in their golden age.
Fitia
Legendary sorceress of the Schachran Empire, known as the Empress of Snow, who became a vampire.
Florencia
A level-six arcanist and eight-circle sorcerer specializing in Element, Summoning, Electromagnetics, Force and curse magic.
Francis
A mysterious philosopher and theologian with vast knowledge of divinity, occultism and human philosophy.
Franz
A talented young musician of humble origins whose refusal to become a castrato got him expelled from the church choir.
Gary
A loyal and brave warrior skilled with knight saber and shield, trained to interrupt spellcasting.
Gaston
A director and mentor in the magical community whose research shapes the understanding of elemental magic.
George
A supervisor at the Musicians' Association who mainly ensures the building is kept clean.
Gesu District
A calm and peaceful district within Aalto, known for its quaint streets and close-knit community.
God of Truth
The supreme deity of the Saint Truth Church - an omnipotent god of truth and judgment whose faith opposes the sorcerers.
Gonheim
The Demogorgon of Darkness, a top legendary figure of the Abyss who seized the title of Prince of Demons.
Gordon
A noble of the Hoffenberg family and level-eight radiant knight who becomes a contender for the throne of Holm.
Grace
A musician who used Lucien's name to promote herself and met him by chance at a restaurant.
Grand Duke Orvarit
Natasha's father and Lucien's father-in-law - an ailing, dignified duke of Aalto whose great love and losses define him.
Granneuve
A deluded suitor pursuing the musician Grace, whom Lucien manipulates to gain access to the Congress of Magic.
Grant
A charismatic and influential figure of the Congress of Magic, direct in manner and willing to strike at the Church.
Gusta Empire
A southern empire that lost royal control and fell under the dominance of powerful noble families.
Haggard
A senior member of the Congress of Magic's Arcana Review Board, a necromancer with a strong moral compass.
Hank
A serious middle-aged man who is always dressed in a decent suit.
Harex
A legendary figure known as the Master of the Boundless Ocean, ruler of the sea clans.
Harold Hammer
A young dwarf from the Night Highland, bearing heavy burdens for his people under vampire rule.
Harrington
Son of Earl Hayne, an outstanding young man who became a level six radiant knight in his early thirties.
Heidi
A talented and ambitious sorcerer at the Atom Institution and a promising student of Lucien Evans.
Helges
A grand knight-level sphinx who serves as a tomb guard, protecting the resting places of the sphinx kings.
Hell
A complex, multilayered realm governed by devils, divided into nine distinct levels.
Herodotus
A noble, insecure classmate of Lucien in Mr. Victor's music class who mocks and doubts the protagonist's talent.
Holm Crown Prize
One of the most prestigious awards in the magical community, honoring breakthroughs in the School of Elements.
Holm Royal Magic Academy
The premier magic academy of Holm, housed in the Royal Magic Tower and awarding the coveted Holm Crown Prize.
Holy City Lance
The spiritual center of the Church of Truth, revered by believers across the realm.
Holy Heilz Empire
A powerful nation known for its strict religious doctrines and the authority of the Church.