I was surprised!
I mean, who would've expected someone to lop off their own arm after being reduced to just an upper body and hurl it at you!
That's way too much of a suicide move.
Thanks to that, I couldn't dodge in time and it grazed me.
The damage wasn't that bad, though.
Even a Heresy Attack-wrapped attack isn't going to cause serious soul damage from a mere graze.
It's exactly what it looks like—a scratch.
The only slightly annoying thing is that the wound won't heal because it's a Heresy Attack.
I got cut around my eyebrow, and blood's dripping down into my eye.
My other eye is crushed to black, so having blood get in and narrow my vision is a little less than ideal.
Well, if I really wanted to, I could close my eyes and still see with clairvoyance, so it's not that big a deal.
Still, I wasn't underestimating them or anything, but I didn't expect to actually get wounded.
At first I was being cautious and dodging to avoid the Heresy Attacks, but thinking back on it, I should've just taken them out quickly.
Unlike a god, if you blow their body apart, they just die.
Something about fighting Black had gotten me into this mindset that getting hit physically didn't matter.
Because of that, I can't deny feeling like I wasted a bunch of time.
Right, a normal creature would die if its lower half got blown off…
This Dragonkin that kept attacking while its lower half was gone was the abnormal one. Yeah.
No, they were strong.
I'm not being sarcastic—they were genuinely strong.
To keep charging at you after being reduced to just an upper body—that takes willpower beyond ordinary.
For a split second, I was legitimately chilled.
The fact that they could do that without being a god is impressive.
And who was it that was saying this would just be a formality?
I took perfectly real damage, didn't I?
I wasn't underestimating them or letting my guard down, and yet they still wounded me.
Maybe I'd gotten a little too relaxed without realizing it?
I need to tighten back up.
Anyway, the most troublesome-looking Dragonkin has been dealt with.
I won't let my guard down here and repeat what just happened, but I've definitely gotten much closer to victory.
What's left are the Fire Dragon and the Wind Dragon.
Those two look unmistakably dragon-like, so they're easy to identify.
And the woman holding her own against the Puppet Taratect is probably the Ice Dragon.
She's using ice attacks.
For some reason, my little sister is also putting up a decent fight against a Puppet Taratect, but is that because of the small dragon wrapped around her arm?
The ones I need to be careful of are roughly these four.
And then there's Yamada, who I need to watch out for in a different sense.
Heaven's Blessing—there's no telling what it might pull off, and that's what makes him scary.
And then… there's the Pope too, but he looks like he's on the verge of death where I'm concerned, so whatever.
He's collapsed on the ground covered in blood. There's no way he can do anything at this point.
There's also that strange old man I keep seeing near the Pope who's fighting, but I probably don't need to worry too much about him either.
He's strong by human standards, but that's still just human standards.
Anyway, first I'll take out the four who could become obstacles—the Fire Dragon, the Wind Dragon, the Ice Dragon-looking woman, and my little sister.
The Puppet Taratect have also been pretty thoroughly defeated.
As for the Puppet Taratect, there are four remaining.
More than half have gone down.
First up, the most eye-catching one—the Fire Dragon, you're the one!
I fire dark sorcery at the Fire Dragon, which is flying through the air while spitting out flames—a thoroughly dragon-like way of fighting.
It's basically the sorcery equivalent of a Dark Bullet.
Its power is about the same too.
"GROAAH!?"
The dark sorcery projectile hits, and the Fire Dragon lets out a scream as it plummets from the sky.
The power is about on par with a Dark Bullet.
The thing is, this isn't magic—it's sorcery.
Dragons have a Dragon Scale-type Skill that blocks magic.
That's why I struggled against Alaba and the like, but since this is sorcery, the Dragon Scale-type Skill can't interfere with it.
Of course, most of my sorcery is modeled after Skills, so if I use it as-is, it gets caught by the Dragon Scale-type magic-blocking effect.
But that's a separate matter.
If I know it's going to get caught, I just modify it so it won't get caught. Simple as that.
Once I knew I'd be opposing Black, I also knew I'd be opposing dragons, so you can bet I made preparations accordingly.
The same goes for attribute resistances—I made sure my attacks can penetrate through those.
At his peak, the Demon King had nearly every attribute resistance maxed out to the point of immunity, but even so, I could still pierce through and deal damage to him.
The dragons probably each have their own attribute resistances maxed out too, but that means nothing to me.
That Dragonkin just now looked like a Dark Dragon from appearances, but my sorcery worked just fine on him.
Dragons who rely on the defensive mechanisms of their Dragon Scale-type Skills have no way to block my sorcery.
Their awareness of dodging magic was probably pretty low to begin with, and they can't really evade it either, can they?
Wait—maybe they're not that naive.
Thinking it was the Wind Dragon's turn next, I launched the same dark sorcery projectile—and it dodged it normally.
Hmm.
That Wind Dragon must be a speed-specialized type.
It's zipping around at incredible velocity, making it hard to lock on.
But!
Don't you dare underestimate the aim I honed in games!
Actually, the one who played those games was D, not me—I've never played them myself!
Believe me! My memories!
This memory of being good at games!
I read the Wind Dragon's movements—there!
The dark sorcery projectile I fired scored a direct hit on the Wind Dragon's head.
Beauty. Full four.
Heh heh heh.
Alright, let's keep this momentum going!